Warm up
Repeat from previous programmes - following the music cues to walk, skip or jog along the maze-like streets and alleywaysof medieval London.
Sequence 1: Get away!
Lift your heavy bundle of precious possessions up onto your back. Lean the top half of your body forward as you carry yourbundle along the maze-like London streets. Follow your own zig-zagging pathway to escape.
Sequence 2: Firebreaks! (Created by demolishing the houses around the edge of the fire to stop it spreading.) In demolition
teams of two:
- partners alternate a rhythmic chopping action of the houses鈥 wooden timbers with imaginary axes; slowly at first, andthen double time
- partners lift imaginary long handled iron hooks to pull down the thatch roof together, at the same time.
Sequence 3: The Fire goes out
Reverse 鈥楾he Fire spreads鈥 sequence from the previous programme to show the fire getting smaller until finally it goes out.The children cluster together in the middle of the room to form a big, class fire - energetically reaching their flickering flamefingers high, low and all around. As the wind dies down, the class divides into the same groups of four and then two as lasttime; leaping to a new space to perform less energetic flickering flame movements. Eventually, the fire goes out and everyonesinks slowly down to the floor where they remain completely still.
Cool down
Lie down on the floor and have a nice, big stretch! Take a few deep, gentle breaths, close your eyes and relax as you listento a few final thoughts about The Great Fire of London.
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Play next
5. The Great Fire spreads. audio
A second programme exploring The Great Fire through dance and movement activities.
7. Welcome to MATRIX! audio
Part 1 of a two-part interactive role-play adventure about The Great Fire of London.
8. Completing the challenge. audio
Part 2 of a two-part interactive role play adventure about The Great Fire of London.