2. Completing the challenge
The concluding part of an adventure in which listeners try out a new virtual reality exhibition called 'Matrix' that transports them back to 1666 and the Great Fire of London.
The group returns for a second visit to Matrix to complete their challenge during the Great Fire of London. They use virtual reality to return to 1666 and join the throng of anxious Londoners attempting to leave the city. A rider drops a bag of money, which the group retains in the hope of finding the rightful owner.
Later the group helps to pull down some houses to create a fire-break. When the group learns that King Charles II is nearby helping to direct the battle against the fire the group realises that their challenge can be completed. The virtual reality generator is switched off and the group returns to the modern day and an opportunity to comment on their experiences.
Last on
Clips
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The Great Fire of London. 2: Completing the challenge
Duration: 14:46
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Part 2 - Clip 1: What to do with the money?
Duration: 03:30
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Part 2 - Clip 2: To help, or not?
Duration: 01:39
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Part 2 - Clip 3: Fire-hooks
Duration: 02:50
Broadcasts
- Fri 12 Feb 2010 03:30School Radio
- Fri 10 Feb 2012 03:45School Radio
- Thu 14 Jun 2018 03:30School Radio
Teacher's Notes
Guidance on how to use the drama programmes (2.8 MB pdf)
Teacher's Notes - Sutton Hoo unit
Teacher's Notes for the Sutton Hoo unit only (2.8 MB pdf)
Teacher's Notes
Teacher's Notes - all units except Sutton Hoo (2.8 MB pdf)
Podcast
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Primary Drama: Key Stage 2
Primary school drama activities and teaching resources for Key Stage 2 pupils aged 7-11.