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End Game
9/10 Itch hatches a plan to evade the evil powers trying to get the rock.
Chronic Boom Boy
2/10 Itch is unimpressed by suave new boy Tim.
Elementary
1/10 Itch obtains an unusual rock and discovers it could be a new element.
Trust No One
3/10 Itch discovers he is being followed by some scary looking biker dudes.
Rock 'n' Roll
4/10 Itch decides to get rid of the rock but is instead waylaid at the school rock concert.
Escape
5/10 Lucy, Jack and Tim take the rock to the local mining institute in a bid to save Cake.
Hi-Tech, Lo-Fi
6/10 Lost in a new city, Itch, Tim and Lucy try to track down Flowerdew and the rock.
Road Trip
7/10 Itch continues his journey by bus, unaware that Tim is also on board.
Friends and Enemies
8/10 Itch and Tim struggle to survive in the harsh outback after evading police.
376 Down
10/10 A weak and sickly Itch risks his life by venturing into the dangerous unknown.